Apollo 11 VR聽is an immersive, virtual reality simulation of astronaut Michael Collins鈥� role in piloting the Apollo command module during the moon landing. Built using laser-scanned data of the command module from the Smithsonian Institute, as well as audio transcripts from Collins鈥� interactions with mission control, the installation features several interactive narrative moments that require the user to engage in tasks undertaken by Collins during the flight. This interactive narrative brings to light the crucial, but less-understood role of Collins during Apollo 11. The work is part of Powerhouse Museum (Sydney)鈥檚聽Apollo 11聽exhibition, which commemorates the 50th anniversary of the Moon Landing. Named after the spaceflight that was the first to land astronauts on the Moon鈥檚 surface in 1969, the exhibition explores this defining moment in history, its lasting impact on science, society and design, and the crucial role Australia played in transmitting the famous footage. Key objects on display include items from the museum鈥檚 extensive collection and from around the world: a feed horn used on the iconic聽CSIRO聽Parkes Radio Telescope, responsible for receiving some of the first images of the moonwalk for broadcast around the world; parts of the Redstone Rocket that put the first American into space; and an Olivetti Programma 101 computer, the type used by聽NASA聽to calculate the launch and landing.
Curator: Sarah Reeves
Sound Design: Jessica James-Moody
Exhibition Manager: Madeline Brady
MAAS聽advisory team: Arul Baskaran, Matthew Connell, Owen Conlan, Andrew Jacob, Maria Mosquera
- Overview
- Exhibition
- Credits
Project Directors: Andrew Yip,聽Dennis Del Favero
Programmers: Alex Ong, John Zhang
2019-2020
Immersive VR Simulation
Industry Partners: Museum of Applied Arts & Sciences (MAAS)
Powerhouse Museum, Sydney, 2019-20