Dr Fang-Lue ZHANG
PhD from Tsinghua University
I am now a senior lecturer within the School of Computer Science and Engineering. Before听2026, I worked with the Victoria Graphics Group at Victoria University of Wellington, New Zealand. After I earned my doctoral degree working on structure-based image analysis and editing at the Visual Media Lab at Tsinghua, I continued working as a Post-Doctoral researcher and collaborating on research projects with industry, where my research focus was mainly on the intelligent image and video editing and enhancement. In 2026, I joined 91色情片 as a senior lecturer.
I have been actively contributing to computer graphics, AI, and Virtual Reality community, with over 120+ papers published, including 40 papers in the highest quality (CORE Tier-A*) journals and conferences, including ACM SIGGRAPH/SIGGRAPH Asia, IEEE Transactions on Pattern Analysis and Machine Intelligence, CVPR, IEEE VR, ICLR, AAAI, and IEEE Transactions on Image Processing. My work on learning-based visual content generation and panoramic image/video understanding are all state-of-the-art tools. I received the Victoria Early-Career Research Excellence Award and several major research grants from the New Zealand Royal Society, 听MBIE, and industrial partners.
My current research interests include learning-based image/video understanding and manipulation approaches, panoramic scene processing and reconstruction for VR/MR applications. PhD and masters positions are available for doing research in the above fields. Please email me for more details.
听
- Publications
- Media
- Grants
- Awards
- Research Activities
- Engagement
- Teaching and Supervision
2026-2027, Principal Investigator, "Real-Time 3D Reconstruction and Visualization of Mining Environment",
听 听 听 听 听 听 听 听 听 听Industrial Project, NZ$600,000
2023-2026, Principal Investigator, 鈥淗olistic Volumetric Representation for Reconstructing Immersive Videos鈥,
听 听 听 听 听 听 听 听 听 听Catalyst: Leaders (JVH Fellowship), NZ$150,000, Funder: New Zealand Royal Society
2021-2026, Principal Investigator, 鈥淩econstructing Dynamic Panoramic Scenes in Mixed Reality鈥,
听 听 听 听 听 听 听 听 听 听Marsden Fast-Start Grant, NZ$300,000, Funder: New Zealand Royal Society
2025-2027, Principal Investigator, 鈥Structure-aware Learning for Texture-less Image Generation鈥,
听 听 听 听 听 听 听 听 听 听 Faculty Strategic Research Grant, NZ$24,976, Funder: Victoria University of Wellington
2022-2023, Principal Investigator, 鈥Ending with Impact (Robotics Spearhead): Adaptive Path Planning鈥,
听听听听听听听听听听听听听听听听听听听听National Challenge 10, NZ$89,497, Funder: Ministry of Business, Innovation and Employment (NZ)
2022-2024, Principal Investigator, 鈥淎utomatic High-resolution Line Art Colorization鈥,
听听听听听听听听听听听听听听听听听听听听Industrial Project, $40,000, Funder: UniAdventure and KiwiNet听听听听听
2022-2023, Principal Investigator, 鈥淰ideo Feature Exploration鈥,
听听听听听听听听听听听听听听听听听听听听Industrial Project, $2,657, Funder: The Cargo Cult ltd.听听听听听
2018-2023, Co-PI, 鈥淪tructual Analysis of Stereoscopic 360-Degree Video for Mixed Reality鈥,
听 听 听 听 听 听 听 听 听 听 International Exchange Project, $24,112, Funder: The Royal Society (United Kingdom)
2019-2022, Key Researcher and Theme-Leader, 鈥淜aretao Hangarau-a-Mahi: Adaptive learning robots (Tranche II)鈥,
听听听听听听听听听听听听听听听听听听听听National Challenge 10, $3,000,000, Funder: Ministry of Business, Innovation and Employment (NZ)听听听
2017-2018, Key Researcher, 鈥淜aretao Hangarau-a-Mahi: Adaptive learning robots (Tranche I)鈥,
听听听听听听听听听听听听听听听听听听听听National Challenge 10, $2,000,000, Funder: Ministry of Business, Innovation and Employment (NZ)听听听
2017-2018, Principal Investigator, 鈥淎esthetic oriented video editing and enhancement鈥,
听听听听听听听听听听听听听听听听听听听听Research Establishment Grant, $9,400, Funder: Victoria University of Wellington
2025, Best Paper Award of ICXR 2025
2025, Best Paper Award of CVIP 2025
2024, Honourable Mention Paper of IEEE VR 2024 (Core A* top conference)
2020, Best Paper Award of Computational Visual Media (Q1 journal)
2020, Victoria Early-Career Research Excellence Award
2020, Best Reviewer Award of Computational Visual Media (Q1 journal) (NZD 1,000)
2013, IBM scholarship for excellent PhD students (3 in Tsinghua University)
2012, National Scholarship of China Ministry of Education (Top 5%, NZD 7,000)
2026, IEEE Senior Member
2026, Program Committee of AAAI 2026听(Core Tier A*, Top AI conference)
2024-2026, Program Committee of ACM MM (Core Tier A*)
2024-2026, Program Committee of IEEE VR (Core Tier A*, Top VR conference)
2024-2026, Program Committee of IEEE ISMAR (Core Tier A*)
2023-2026, Industrial Relationship Coordinator of IEEE New Zealand Central Sector
2022-2026, Associate Editor of the journal of Computer & Graphics, (SJR Q1)
2022-2026, Committee Member of IEEE Central New Zealand Sector,
2024, Program Chair of Computational Visual Media 2024, Wellington
2024, Guest Editor of the Special Issue of CVM of Graphical Models (SJR Q2)
2024, Guest Editor of the Special Issue of CVM of Journal of Computer Science and Technology (SJR Q2)
2021-2022, Guest Editor of the Special Issue of PG GEMs of Computer & Graphics.
2020-2021, Program Chair of Pacific Graphics 2020 and 2021 (CORE ranking A), Wellington
My Research Supervision
My current research interests include learning-based image/video understanding and manipulation approaches, panoramic scene processing and reconstruction for VR/MR applications. PhD and masters positions are available for doing research in the above fields. Please email me for more details.
My Teaching
Computer Graphics, Convenor and Lecturer
Computer Vision, Lecturer